Ticket #534 (assigned enhancement)
Port aircrack-ng to Cell Broadband Engine
| Reported by: | mb | Owned by: | mb |
|---|---|---|---|
| Priority: | minor | Milestone: | 1.1 |
| Component: | aircrack-ng | Version: | |
| Keywords: | Cc: |
Description
Hi,
Here's an early and incomplete patch to port aircrack-ng to the Cell Broadband Engine (Playstation 3).
It currently only supports WPA cracking. (However, I'm not even sure if it's worth to implement WEP cracking, as PTW is so fast anyway).
So, well. The code still has serious speed issues, but it basically works. On the playstation we get a speedup of about 2.3, compared to running an unpatched aircrack-ng on the PS3. So it's not _that_ bad.
However, I only get half the speed on the (patched) PS3, compared to a Quad Power-Mac with 2.5GHz. I think this can be improved. I'm working on it...
Don't commit this. I will commit this when it's done. This ticket is just for comments.

